1.All About Titles
2. Turning An Idea Into An Adventure: A Story Development Tool
What is a story?
Sometimes, like Athena, a story idea jumps full grown and in a complete suit of armour from your forehead. Sounds painful, and often it is. More commonly, a story starts as an “idea” as in “I have a great idea for a story/film/novel/video-game”. When you have one of these “ideas” and someone says “OK, let’s hear it” it often turns out to be disappointingly unformed and distinctly un-armoured. What you thought was a great idea turns out to be just a setting, like a crippled space ship, or a character, like a card-playing daycare worker, or a conflict, like a murder trial you heard of. What’s missing from each of these three ideas is the other two. That is: A story needs at least one of each – a character, a setting and a conflict.
Once you have all these, you have more than a great idea for a story. You have the corner stones of your novel/film/video-game etc. But you are far from finished. In fact you probably don’t even feel ready to start writing the first page.
Word made flesh(y)
There are a lot of ways of fleshing out your story idea to get it to the point that you have a lot to write about. What follows is one way, devised by me, to help beginner writers to find the adventures in their ideas.
OK, you have your setting, let’s say (with respect to George Lucas) “A long time ago in a galaxy far, far away…”. And let’s say this galaxy is technologically very advanced and under the control of a corrupt and ruthless Empire. Detail, by the way, is the key to development of setting, character and conflict.
So we have a pretty detailed setting, now let’s think of a character. “Only one?” you say – for now, yes, let’s concentrate on one, sometimes called the “protagonist” but we’ll call him “Our Hero”. Let’s say our hero is a young, idealistic dreamer, a farm boy who wants to be a pilot and who has a, to say the least, “dubious” background. We’ll call him “Luke Skywalker”.
Now we start to see how this technique works because once we have our setting and our character, the conflict is pretty obvious. The idealistic dreamer hates the Empire, but he doesn’t think he can do anything about it, until…
Stories are like pastry treats
Now we get to the real jelly filling in the doughnut.
Every story has a beginning and middle and an end. This has to do with both the fact that humans perceive time in a linear fashion and that we have a story-telling tradition literally tens of thousands of years old that is based on this perception of time. Now, you’re thinking “What about Pulp Fiction, or that episode of Seinfeld or Paradise, by Toni Morrison where the beginning is the end or the middle is the beginning blah, blah, blah”. My answer is this; unless you read backwards, or re-wind your video and watch it backwards, the beginning of all those pieces was the first thing you saw and the end was the last. That’s how it works.
So, now you decide what happens in the beginning of your story. Well let’s say Luke somehow comes into contact with some people who are fighting the Empire and decides to join them. And what happens in the middle? Hmmm, let’s say he meets up with a few other people, rescues someone, blows up a couple of tie-fighters (detail – remember?) and delivers some very important weapon plans. So what happens at the end? Well, this ain’t Titanic, that’s for sure; Luke defeats the Empire, the good guys win and everyone lives happily ever after.
Ok? Ready to write? Not quite. Because the story above, although complete, is a bit flat. And this is where it gets interesting.
Good Stories Are Like Black Forest Cake
In my experience most stories have at least one of the following elements in them: Good vs Evil, Unrequited Love and The Quest. BUT, most good stories have a bit of all three.
So, for our friend Luke, the obvious element is Good vs Evil: his fight against the empire. So let’s just experiment and give the story some of the other elements. Some layers, so to speak.
Well for unrequited love we can introduce a romantic interest, but let’s be more creative, let’s make her not so much loved as admired and respected. Luke almost idolises this woman for her beauty, her courage and her “spirit”. In fact, let’s make her a princess, Princess Leia, and let’s make Luke earn her respect by saving her and the galaxy.
And the quest, well, wasn’t Luke a dreamer, a farm-boy who wants to be pilot? He gets that in spades and more!
All right! Now we have a great idea for a story! But we can go further. Each time we add a character, we can explore the above elements for them. For example, Luke’s new friend Han, will good triumph over greed in his internal universe? Will he get the love and respect of the princess? Will he find the wealth and success he seeks? Stay tuned…there’s plenty of room for a sequel!
Wow! What started out as a desire to make a movie set in another galaxy has turned into one of the most loved and enduring film trilogies of our generation! Don’t get me wrong. I’m not saying that George Lucas used my technique when he conceived Star Wars (for starters, I was eight and I hadn’t developed it yet). I don’t know how he did it, but the end is more important than the means.